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Guess Who

Relevant information

Decorative Image
SNA. Proyecto KITS_Bienestar (CC BY-SA)

Title: Guess Who

Stage od education: Primary Education.

Grade: 4th Grade.

Subject Area: Language Arts.


Learning description and purpose

Through research and collaborative work, this learning situation aims to help students understand the importance of safeguarding personal data and maintaining a proper digital identity. Additionally, it fosters critical thinking to create and protect a positive digital identity.

This learning situation is proposed for 8 sessions.

eTwinning difficulty

Column 1 Levels of difficulty: Intermediate. Column 2 Target eTwinning profile: Users of these kits integrate their eTw projects in the curriculum, learn about the digital tools available in the Twinspace and apply the quality criteria of the Quality Label checklist. Column 3 Level of S4T indicators developed: B1  Any eTwinner that applies pedagogical strategies that, thanks to the use of the Twispace, promote the development of transversal competences in students.
SNA. eTwinnining Difficulty (CC BY-SA)




Learning Situations

Learning situations are defined in the current Spanish Education Law (LOMLOE) as a range of activities in which students perform actions related to key competences and specific competences that contribute to their acquisition and development.

Creado con eXeLearning (Ventana nueva)